Factsheet

Developer:
Culture Shock Games
Based in Chicago, Illinois

Release date:
February 9th, 2017

Platforms:
Steam - PC / Mac / Linux

Website:
wearechicagogame.com

Regular Price:

USD$14.99

Description

We Are Chicago is a strikingly authentic game for PC/Mac/Linux that strives to portray the harsh realities associated with growing up on the south and west side of Chicago.
 
This first person 3D narrative-driven adventure game throws players into the life of Aaron who is only a week away from his high school graduation when suddenly his best friend Robert has stopped showing up to school.
 
As Aaron's world is unraveling around him, it's becoming increasingly difficult for him to protect his family and loved ones among all the turmoil facing the neighborhood.
 
Players will need to uncover what's going on, who Aaron's real friends are, and who they can trust while relying on the community around them to help. They'll explore Aaron's life and relationships to find out the truth and uncover what really matters.
 
Utilizing a myriad of in-depth first person interviews that are interwoven into the game’s story, everything in We Are Chicago was created with intent and purpose. We have worked tirelessly to understand and accurately portray the nuances of the characters’ relationships and struggles while bringing them to life in an interactive gameplay experience.

Inspire Change

Beyond the game itself, we are using the game’s voice and a portion of the proceeds from the game to help raise awareness and support two non-profit groups, All Stars Project of Chicago and Reclaim Our Kids. who have a mission to help curb violence and provide positive and creative opportunities to kids living on Chicago’s south and west side.
 
Above all, we hope that We Are Chicago will create a deeper understanding, motivate and inspire change, and cultivate a larger conversation surrounding the issues of violence and income disparity.

History

The Culture Shock Games team is proud to announce We Are Chicago, a narrative driven exploration of Chicago's south side.

Features

  • Powerful and moving narrative driven game for PC.
  • Experience a side of Chicago that you've never seen before.
  • Make choices to help protect your family and keep your friends.
  • Enjoy music from local artists that live and grew up on Chicago's south and west side.
  • Journey through true life events gathered from members of the community.

Videos

We Are Chicago Launch Trailer YouTube

We Are Chicago Teaser Trailer YouTube

Stage Of Development - We Are Chicago Episode Trailer YouTube

We Are Chicago Interview with Grady YouTube

We Are Chicago Interview with Larone YouTube


Images

download all screenshots & photos as .zip (56MB)
WeAreChicagoWork1.png
WeAreChicagoHome6.png
IndyPopConBooth1.png
WeAreChicagoSchool1.png
WeAreChicagoWalk5.png
WeAreChicagoFamilyPortrait.png
WeAreChicagoWalk3.png
IndyPopConBooth2.png
WeAreChicagoPark3.png
WeAreChicagoSchool3.png
WeAreChicagoFriendsPortrait.png
WeAreChicagoHome5.png
WeAreChicagoWork3.png
WeAreChicagoWalk1.png
WeAreChicagoHome1.png
WeAreChicagoPark2.png
WeAreChicagoHome4.png
WeAreChicagoHome2.png
WeAreChicagoSchool2.png
WeAreChicagoPark1.png
WeAreChicagoWalk4.png
WeAreChicagoPark.png
WeAreChicagoHome3.png
WeAreChicagoWalk2.png
WeAreChicagoWalk6.png
WeAreChicagoWork2.png

download logo files as .zip (42KB)
logo

Awards & Recognition

  • "Official Selection - Day of the Devs" San Francisco, November 5, 2016
  • "IndieCade Developer's Choice Award" Los Angeles, October 13-16, 2016
  • "Official Selection - Intentional Play Summit" Mountain View, October 7, 2016
  • "Indie Megabooth PAX West 2016" Seattle, September 2-5, 2016
  • "Official Selection Bit Bash" Chicago, August 13, 2016
  • "IndieCade Showcase @ E3 Selection 2016" Los Angeles, June 14-16, 2016
  • "Indie Megabooth GDC 2016" San Francisco, March 14-18, 2016
  • "Games For Change 2015 Pitch Event Finalist" New York, April 22, 2015
  • "Reboot Indie Game Awards 2015 Nominee" Indianapolis, June 28, 2015


Selected Articles

  • "And it’s not a Grand Theft Auto-style action romp, but a story about a teenager living life with his family, an experience about the people who exist around the gunshots, who hear them while sat at the dinner table."
    - Chris Priestman, Kill Screen
  • "We Are Chicago isn’t your typical video game project."
    - Robert Workman, Geek And Sundry
  • "We Are Chicago is trying to realistically depict a set of deeply complicated people, places, and situations."
    - Patrick Klepek, Kotaku
  • "One of the most compelling things about the game is how it’s using an interactive medium to try and make a difference."
    - Travis McCollum, Gamer Assault Weekly
  • "Based on a brief demo I saw, the game resembles choice-driven, story-heavy adventure games like The Walking Dead."
    - Jordan Minor, PC Magazine
  • "How a successful indie developer is pouring his time and money into a game about gang violence on Chicago's South Side."
    - Charlie Hall, Polygon
  • "Guns, gangs, and violence are unmistakable themes in Michael Block's latest video game, but those expecting "Grand Theft Auto: Chicago" will be greatly disappointed."
    - Ryan Smith, Red Eye Chicago
  • "Modern video gamers often talk about a sense of community, but game developer Michael Block is trying to take that idea far beyond the current reading."
    - Tony Sarabia, NPR
  • "We Are Chicago hopes to provide what newspapers, broadcasters, and documentaries properly can’t: a first-person perspective of life on the South Side."
    - Stephen Urchick, South Side Weekly

Development Blog
Follow along during the game's development. wearechicagogame.com.


About Culture Shock Games

Boilerplate
Culture Shock Games tells true stories through video games to help inform our discourse about social problems and to provide a voice to under-represented people.

More information
More information on Culture Shock Games, our logo & relevant media are available here.


We Are Chicago Credits

Michael Block
Programmer

Cynthia Miller
Designer

Yuri Alexander
Character Modeler

Jon Andersen
Audio Engineer

Luke Baker
Character Rigger

Ian Beckman
Character Animator

Nick Bouldin
Environment Artist

Steven Creaney
Musician

Ben Crossbones
Audio Engineer

Erin Fell
Character Animator

Dagger Bros.
UI Design

Justin Mohlman
Environment Artist

Michael Tisdale
Environment Artist

Tony Thornton
Writer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks